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Thread Statistics | Show CCP posts - 18 post(s) |
NightCrawler 85
Phoibe Enterprises
195
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Posted - 2012.07.05 04:19:00 -
[1] - Quote
J'Poll wrote: AURA talking slow has a reason, but you don't have to listen, you can read the windows and click next at your own speed (at least you could about 1 month ago).
I have to comment on this. As a non native english speaker i am very very relieved that CCP has done their best to make both the written and spoken guides or even mission details more "basic" so that i dont sit there and wonder what im reading. I tried to read the first EVE book when it came out and i honestly had to give up on that one because of my knowledge of the english language simply being to weak.
When i first started to play EVE i more or less couldent speak,read or write english at all exept the basic "hello" "how are you" and other similar things i remembered from school. But EVE was made in such a way that..gah how to explain..even if i couldent understand half of the commands,or what was being said i could figure it out with guessing and some very very patient corp members.
I do however realize that it can be quite annoying for native english speakers when someone talks slow. Now living in US i often encounter people who has this idea that i a) cant speak english at all thus i shouldent be spoken to b) that i can understand them if theeeeeyyyyy taaaaallllkkkk reeeeaaaallllyyy slooowwww and preferably try to blow my eardrums at the same time.
CCP has managed to find a very good mix here,which is obvius both in their tutorial and many of their trailers. But maybe it would help to add in an option where it is "read only" or a second voice actor that talks at a speed that most native english speakers would be comfterbale with to prevent people from becoming bored and stop paying attention. |
NightCrawler 85
Phoibe Enterprises
195
|
Posted - 2012.07.05 04:36:00 -
[2] - Quote
Django Returns wrote:Thx for the links.
when i talk about lore or a story i do not mean going to wikipedia to read about it. Lore + story is for me to be dealt and experienced within the game.
Its like saying that tetris has a great story and lore. All you have to do is get out there and read all the books that have been written about it...
And now that i read most of the other posts.. I do understand what your saying here. Unless you read up on the story out of game you are more or less lost to much of what is going on and all the small details (this became an even bigger relisation for me when someone who runs an RP alliance tried to explain some of it for me. After an hour or so my head was spinning with all the information and names :) .
But there is also a lot of story IN the game if you just know where to look for them. The missions them selfes gives you some story ofc,many of the items you randomly come across also has small stories attached to them. But there is also..bigger things. A corp member set up this..secret santa thing just for corp members and the idea was basically draw a random name,and give that person something. DIdent have to be exspensive but no ISK limits where set. I got what i will have to call the most creative gift i have ever heard about. It was just a set of bookmarks scattered randomly across empire space with directions on which bookmark to go to first. Some of them where pretty basic like a nice sun but some of them took me to these structures i had never even seen before (like a completely burned out station (atleast i think it used to be a station).
Before you could also pick up these small logs from rats that would contain a small story and a location for you to go to. These spots would have some rats and other neat small things.. I still miss seeing those :(
But i also think that making the story something that is..well..a part of the game will also be very very difficult since the whole idea behind EVE is that the "known" story ended as soon as you created your character. From that point on you create the story. If CCP implemented a way for us to "create" or be a part of the history that has already occured,or a set story that could occur it would take away a lot of the freedom EVE currently has and for many this freedom is what makes them want to play EVE. |
NightCrawler 85
Phoibe Enterprises
196
|
Posted - 2012.07.06 01:13:00 -
[3] - Quote
It wouldent affect them dierectly but it would affect the players. Suddenly you go from being thrown into the universe with no idea on what to do,who to work for and where to go next to "your minmatar,go and work for minmatar and learn how bad amarr is". Its very hard to explain,partly because of my english,but i feel that for CCP to sucessfully implement the storyline into the game they would end up having to make players play trough the story,thus giving them a set "goal" and a "real" endgame.
Note,just my opinion and im sure there are ways that it could be done that i just havent tought about |
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